![]() ![]() Here’s a work in progress implementation of object placement with bounding-box based snapping: Using assets from an external asset library. Features that help place the asset in the scene are important. Using asset libraries should really be an enjoyable, effortless experience. It’s not the “correct” order, but we’ll start with the best part: Using. The workflow can be separated into four parts: Creating, editing, using and sharing asset libraries. Many design improvements and features are yet to come. ![]() Keep in mind that what you’ll see still needs lots of polishing. Let’s start with a demo! The sections following that give a bit more background on the design then.
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